1. #1
    Activo Progreso OSx86 Spain Nivel 3 Karma y autoridad juker12 Karma y autoridad juker12
    Avatar de juker12

    Final Intel GMA X3000, 3000 Specifications Unveiled

    Ahi va eso....


    G965 Express with its GMA X3000 graphics core will support DirectX 9c, DirectX 10 and OpenGL 1.5 features. The supported features include:
    Hardware vertex shader model 3.0
    Hardware pixel shader model 3.0
    32-bit and 16-bit full precision floating point operations
    Up to 8 multiple render targets
    Occlusion Query
    128-bit floating point texture formats
    Bilinear, trilinear and anisotropic mipmap filtering
    Shadow maps and double sided stencils


    Q965 Express chipsets will receive a less powerful graphics core in the form of the GMA 3000. GMA 3000 will meet the minimums to support Microsoft’s upcoming Windows Vista Premium with Aero Glass interface with support for DirectX 9c and OpenGL 1.4 plus. The following features are supported:
    Software vertex shader model 2.0/3.0
    Hardware pixel shader model 2.0
    32-bit and 16-bit fixed point operations
    Up to 8 multiple render targets
    Occlusion query
    128-bit floating point texture formats
    Bilinear, trilinear and anisotropic mipmap filtering
    Shadow maps and double sided stencils


    esto parece que sera de serie.....


  2. #2
    Tímido Progreso en OSx86 Spain Nivel 0 Karma y autoridad OsMaN2k3
    Avatar de OsMaN2k3

    Cita juker12 dijo:
    Ahi va eso....


    G965 Express with its GMA X3000 graphics core will support DirectX 9c, DirectX 10 and OpenGL 1.5 features. The supported features include:
    Hardware vertex shader model 3.0
    Hardware pixel shader model 3.0
    32-bit and 16-bit full precision floating point operations
    Up to 8 multiple render targets
    Occlusion Query
    128-bit floating point texture formats
    Bilinear, trilinear and anisotropic mipmap filtering
    Shadow maps and double sided stencils


    Q965 Express chipsets will receive a less powerful graphics core in the form of the GMA 3000. GMA 3000 will meet the minimums to support Microsoft’s upcoming Windows Vista Premium with Aero Glass interface with support for DirectX 9c and OpenGL 1.4 plus. The following features are supported:
    Software vertex shader model 2.0/3.0
    Hardware pixel shader model 2.0
    32-bit and 16-bit fixed point operations
    Up to 8 multiple render targets
    Occlusion query
    128-bit floating point texture formats
    Bilinear, trilinear and anisotropic mipmap filtering
    Shadow maps and double sided stencils


    esto parece que sera de serie.....
    Es la sustituda de la GMA950, tecnicamente es mucho mas potente y tiene aceleracion total por hardaware, es decir el procesador ya no tendra que hacer ciertas operaciones.

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